A bug that has been around some time

Some of you might have seen a bug that spells like ” unsupported operand type(s) for +: \’int\’ and \’NoneType\’ ” when attacking a monster.

I believe the problem is that either you’ve equipped a shield in main hand, or you have a weapon in off-hand but not in main hand.

The game doesn’t currently support having the only weapon in off-hand, or doing melee attacks while having a shield in main hand.

I shall fix this so that it won’t cause an error and make no damage, but melee armed combat will still then work properly (as in having the correct bonuses) only when there’s a melee weapon in main hand.

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