Stable 15.1 Released!

! = major
* = minor
– = less than minor

Bugs, mistakes and missing things
! Fixed when choosing weapon proficiency that thrown proficiency option increases firearm damage and vice versa
! Fixed buying 5 scrolls of recall
! Fixed Demon Parts quest when playing a female character
! Fixed War Cry increasing damage by only 1 causing it to permanently lower damage when the Talent ends
* Fixed Overpower’s description that indicated the damage increase is 1 instead of 2
* Fixed Exorcism’s description that indicated there was no Wisdom bonus to damage
( Fixed earlier with reupload: XP bar reacts to click throughout its length )
( Fixed earlier with reupload: Removing Quest items upon completing a quest no longer crashes )

Talents
* Holy Barrier increases Damage Reduction by 2 instead of 1
* Poisonous Gas receives a damage bonus of Level / 6
* Shield Bash receives a damage bonus of Level / 6
* Drain Life receives a damage bonus of Level / 6
* Exorcism receives Wisdom bonus to damage but Level bonus is reduced from Level / 3 to Level / 6
* Holy Pillar of Fire receives a damage bonus of Level / 6
* Lightning Storm receives a damage bonus of Level / 6
* Corpse Explosion receives a damage bonus of Level / 6
* Tornado receives a damage bonus of Level / 6
* Death Coil receives a damage bonus of Level / 6
* Cleansing Fire receives a damage bonus of Level / 6
* Volcano receives a damage bonus of Level / 6
* Apocalypse receives a damage bonus of Level / 6
* Demonic Grasp receives Charisma bonus to damage but Level bonus is reduced from Level / 3 to Level / 6
* Fire Shield damages by 2 instead of 1

Another little bug fixed

This one isn’t that critical: clicking the XP bar didn’t react to the click at the edges of the bar, just around the middle of the XP bar. This is because I widened the XP bar but forgot to change the area that reacts to the click.

You don’t necessarily have to upload yet another version, just click around the middle of the XP bar to level up.

A bug that has been around some time

Some of you might have seen a bug that spells like ” unsupported operand type(s) for +: \’int\’ and \’NoneType\’ ” when attacking a monster.

I believe the problem is that either you’ve equipped a shield in main hand, or you have a weapon in off-hand but not in main hand.

The game doesn’t currently support having the only weapon in off-hand, or doing melee attacks while having a shield in main hand.

I shall fix this so that it won’t cause an error and make no damage, but melee armed combat will still then work properly (as in having the correct bonuses) only when there’s a melee weapon in main hand.